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You guys keep it up December 1st, 2016 - 5:58 pm. ?

Is this a game bug or mechanism change? Retrieved from "https://rimworldwikiphp?title=Drop_pod&oldid=115718" And a forum exclusive: Tranport Pods Extended. So one listing 75 corn is a completely different item than another listing of 75 corn, and they'll go load the one it actually physically corresponds to. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. If you want reusable transport, you can take a look at the cargo pod mod, which acts like a transport pod with a big capacity, and it's reusable. how to unlock an att phone They landed behind me and just fucked me up. Discussion, screenshots, and links, get all your RimWorld content here!. I forget the total amount, but somewhere around 60kg I think? You need steel and components and don’t forget the chemfuel! Add Cargo Pod Transport to Rimworld Similar to transporterpod, but Cargo Pod Transport has more capacity and can fly anywhere on the world map without disappearing when it landed. Adds a new transport pod that can carry 5000kg (vanilla is 150kg) Adds a new Pod Launcher that can hold 1600 fuel (vanilla is 150) Reaches anywhere on the planet Pod launcher is compact: 1x1 compared to vanilla 2x1 Look, this idea/suggestion is that old since transport pod got added to the game. carolyn goodman net worth The age of steam has passed and now, oil leads the way as humanity’s newest salvation. Caravans are cargo pods are weirdly coded, because they deal with specific items or specific stacks, and not counts of an object. When they drop in you have a huge advantage, because it takes a second for them to open the pods. This means it checks if the orbital trade beacon and the cells cardinal to it. pornos x rated videos It's silly, but the way transport pods work is silly too since you can't just add 1 more item without starting all over. ….

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